Video Game Design & Creation Fall 2025

GAME 380
Open Closing on September 12, 2025 / 1 spot left
Main contact
Trinity Western University
Langley City, British Columbia, Canada
Andrey Goncharov
Instructor
1
Timeline
  • September 18, 2025
    Experience start
  • September 19, 2025
    Employer check in
  • November 7, 2025
    Mid- check in
  • December 4, 2025
    Experience end
Experience
1 projects wanted
Dates set by experience
Preferred companies
Anywhere
Startup, Incubator, Small to medium enterprise
Arts, Education, Entertainment, It & computing, Technology

Experience scope

Categories
Mobile app development Software development
Skills
presentations video game development game engine project management video game design jira project scoping unity engine musical composition
Student goals and capabilities

Upper level students from Trinity Western University's Game Development program are looking to apply the skills they have learned on multiple year-long team game-making projects. Some students are primarily game designers, some are sound and music focused, some are strong narrative writers, and some have basic skills in programming. All have worked with the Unity game engine, Jira project management, and know how to work well as a small team to produce fully functional video games from start to finish.

Students

Students
Undergraduate
Beginner, Intermediate levels
2 students
Project
120 hours per student
Facilitators assign students to projects
Teams of 2
Expected outcomes and deliverables

Expected outcomes:

  • analyze and formulate a plan for students to meet client needs
  • create either a functional game prototype or functional game or material for a game-making project


Expected deliverables:

  • functional game or game components as defined by project scope
  • proposals and presentations as necessary for the project
Project timeline
  • September 18, 2025
    Experience start
  • September 19, 2025
    Employer check in
  • November 7, 2025
    Mid- check in
  • December 4, 2025
    Experience end

Project examples

Either small team video game projects or roles on larger projects, e.g.:


  • a small app game or PC game, either from scratch or based on client goals and needs
  • making design, programming, music, or sound design contributions to a project already in process


The course this is part of requires students to do about 10 hours per week for 12 weeks--120 hours over about 3 months. This means the project scope cannot be massive. Continuing the project longer than this fall 2025 semester is possible depending on negotiations with students.

Additional company criteria

Companies must answer the following questions to submit a match request to this experience:

  • Q1 - Text short
    What software do you expect the students to have?  *
  • Q2 - Text short
    Is there any software you are able to provide that the students need?  *
  • Q3 - Text short
    Will you be providing any materials or resources, such as assets and design documents?  *
  • Q4 - Checkbox
     *